ClashismCoC
War Matches · Ended · 20v20

Kek’ip

60 · 100% · 30/20 attacks

vs

Dying Stars

60 · 100% · 37/20 attacks

Match Analysis

Kek’ip and Dying Stars tied on both stars and destruction.

Town Hall matchup
Kek’ip18.0 avg
Dying Stars18.0 avg
Attack efficiency
Kek’ip30/20 attacks · 100% of max stars
Dying Stars37/20 attacks · 100% of max stars
Best attack
llMuratll (Kek’ip) — 3 · 100%
Empereur (Dying Stars) — 3 · 100%
Unused attacks

Kek’ip: XANDARC;, Kip✨BABA, Kip✨Moon♥️Lıght, Kip✨1907, Kip✨ Winchester

Dying Stars: POWER❤️Pochita

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

Kek’ip

#PlayerTHAttacks
1Kip✨tEdd18
3 · 100%3 · 100%
2Adelita18
3 · 100%3 · 100%
3llMuratll18
2 · 98%3 · 100%
4Sercan18
3 · 100%3 · 100%
5FBHAKAN18
3 · 100%3 · 100%
6Alkaeus18
1 · 53%1 · 52%
7TAKILPEŞIME18
2 · 97%3 · 100%
8XANDARC;18no attack yet
9Kip✨BABA18no attack yet
10Alihan18
3 · 100%3 · 100%
11_PEGASUS_18
3 · 100%3 · 100%
12Kaizer18
3 · 100%3 · 100%
13※MüminPanda※18
3 · 100%3 · 100%
14Kip✨Moon♥️Lıght18no attack yet
15Kip✨190718no attack yet
16KANBAL18
3 · 100%2 · 95%
17Abu Ali18
1 · 64%2 · 78%
18★AntiNoobGG★18
3 · 100%2 · 98%
19Kip✨ Winchester18no attack yet
20Kip✨TÜRKMEN18
2 · 98%2 · 92%

Dying Stars

#PlayerTHAttacks
1[DS]⭐️FuzzyDuck18
3 · 100%3 · 100%
2RaGnaR18
3 · 100%3 · 100%
3LD⚔️Dark18
1 · 48%1 · 9%
4HùNG 89_Tn18
3 · 100%3 · 100%
5Empereur18
3 · 100%3 · 100%
6RLM⚡️Aciel18
3 · 100%0 · 32%
7POWER❤️Pochita18no attack yet
8KERIB18
3 · 100%2 · 98%
9Chatouns18
1 · 98%3 · 100%
10ᴋɪƦᴀ’S ᴊᴜSᴛɪᴄᴇ™18
3 · 100%3 · 100%
11SuPoZitWar™️18
1 · 56%1 · 58%
12TitanShoT18
3 · 100%3 · 100%
13[DS]⭐️WlhCPx18
2 · 86%3 · 100%
14Sebastiano.7618
3 · 100%2 · 88%
15MMR/SuPoZiT™️18
1 · 68%1 · 55%
16ROI DES BARBUE18
3 · 100%3 · 100%
17HokSlide18
3 · 100%
18⚜️Nitro®⚜️18
3 · 100%3 · 100%
19[DS] SmashX18
2 · 99%3 · 100%
20Mario18
1 · 44%1 · 16%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.