ClashismCoC
War Matches · Ended · 20v20

Bad2TheBone ⚡️

60 · 100% · 29/20 attacks

vs

SAIGON PEKKA 3

55 · 97.55% · 32/20 attacks

Match Analysis

Bad2TheBone ⚡️ won by 5 stars.

Town Hall matchup
Bad2TheBone ⚡️17.3 avg
SAIGON PEKKA 317.9 avg
Attack efficiency
Bad2TheBone ⚡️29/20 attacks · 100% of max stars
SAIGON PEKKA 332/20 attacks · 92% of max stars
Best attack
Alex-r (Bad2TheBone ⚡️) — 3 · 100%
SGPK * CẢNH * (SAIGON PEKKA 3) — 3 · 100%
Unused attacks

Bad2TheBone ⚡️: %%%TATYANA!!!, 『xG』Natolis, Рысь, lada, SCP-901

SAIGON PEKKA 3: ☘️LãoPhậtGia☘️, SGPK Bé Hiền, ⇝Θ℘†เʍüร

Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.

Bad2TheBone ⚡️

#PlayerTHAttacks
1✨Шурик FOCUS✨18
3 · 100%3 · 100%
2✨Саня FOCUS✨18
3 · 100%3 · 100%
3luckymurloc18
1 · 18%1 · 21%
4shiganno18
3 · 100%3 · 100%
5SkiloBbIu18
3 · 100%3 · 100%
6КУ-КУ-РУЗА18
3 · 100%3 · 100%
7Alex-r18
3 · 100%3 · 100%
8Stager8018
3 · 100%
9ХУРШЕД18
1 · 13%1 · 35%
10KD.Venom18
3 · 100%3 · 100%
11KD.Iceblood18
3 · 100%3 · 100%
12KD. Shnapsik18
3 · 100%3 · 100%
13%%%TATYANA!!!18no attack yet
14<•••>Брокер18
3 · 100%3 · 100%
15Вrednaя18
3 · 100%3 · 100%
16⚡ЭнерГетиК®⚡18
3 · 100%3 · 100%
17『xG』Natolis18no attack yet
18Рысь18no attack yet
19lada18no attack yet
20SCP-9013no attack yet

SAIGON PEKKA 3

#PlayerTHAttacks
1SGPK NGUYỄN KỲ18
3 · 100%3 · 100%
2SGPK LINH BOY18
3 · 100%3 · 100%
3✨TRUC✨HANH✨18
2 · 93%2 · 84%
4✨ANH✨EM✨18
2 · 99%3 · 100%
5SGPK NATHAN18
3 · 100%3 · 100%
6POOH 198718
2 · 85%
7SGPK⭐️MBPro⭐️18
2 · 88%3 · 100%
8☘️LãoPhậtGia☘️18no attack yet
9SGPK * PHÚ *18
1 · 89%2 · 81%
10SGPK * CẢNH *18
3 · 100%2 · 90%
11SGPK Thanh Long18
2 · 73%
12HUY TÙNG18
3 · 100%2 · 88%
13SGPK TUẤN ANH18
3 · 100%2 · 81%
14SGPK MAI KHANH18
2 · 80%2 · 88%
15long tri18
3 · 100%2 · 61%
16Hạnh18
3 · 100%2 · 71%
17SGPK Bé Hiền18no attack yet
18⇝Θ℘†เʍüร18no attack yet
19TRẦN TIÊN18
2 · 91%2 · 93%
20Huy Tùng17
3 · 100%3 · 100%

Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.