FURIA COCHINA
★43 · 98.6% · 25/15 attacks
vs
ThE OnE
★45 · 100% · 27/15 attacks
Match Analysis
ThE OnE won by 2 stars.
Town Hall matchup
FURIA COCHINA18.0 avg
ThE OnE17.9 avg
Attack efficiency
FURIA COCHINA25/15 attacks · 96% of max stars
ThE OnE27/15 attacks · 100% of max stars
Unused attacks
FURIA COCHINA: Manolo Muñones, MÁXIMO MERIDIO
ThE OnE: MAMUN TALOKDER
Built from what we actually recorded — Town Hall levels, stars, and destruction. The CoC API doesn't expose troop or spell composition per attack, so this doesn't guess at "what army they used," only what's real.
FURIA COCHINA
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | PERICO AMG ONE | 18 | ★3 · 100%★3 · 100% |
| 2 | WAS@VI AMG | 18 | ★2 · 96%★3 · 100% |
| 3 | JAVISKYWALKER | 18 | ★1 · 78%★3 · 100% |
| 4 | PERICO AMG | 18 | ★3 · 100%★3 · 100% |
| 5 | GABO AMG | 18 | ★3 · 100%★3 · 100% |
| 6 | Rau | 18 | ★3 · 100% |
| 7 | NARUTO AMG | 18 | ★2 · 97%★3 · 100% |
| 8 | Manolo Muñones | 18 | no attack yet |
| 9 | GABRIEL AMG | 18 | ★1 · 86%★3 · 100% |
| 10 | MÁXIMO MERIDIO | 18 | no attack yet |
| 11 | jonathan | 18 | ★2 · 74%★2 · 83% |
| 12 | aNDReS | 18 | ★2 · 90%★1 · 77% |
| 13 | CristoMatteo | 18 | ★1 · 74%★2 · 75% |
| 14 | ENRIQUE AMG | 18 | ★3 · 100%★2 · 91% |
| 15 | A.M.A | 18 | ★2 · 89%★3 · 100% |
ThE OnE
| # | Player | TH | Attacks |
|---|---|---|---|
| 1 | Sakil Chowdhury | 18 | ★2 · 95%★3 · 100% |
| 2 | MOMIN | 18 | ★3 · 100%★1 · 80% |
| 3 | BOOM BAAM HIRA♤ | 18 | ★3 · 100%★3 · 100% |
| 4 | MD MOMIN | 18 | ★2 · 99%★3 · 100% |
| 5 | ✌️SM✌️EMDADUL✌️ | 18 | ★3 · 100%★2 · 82% |
| 6 | Hridoy Pro | 18 | ★3 · 100%★1 · 85% |
| 7 | MD MOMINUL | 18 | ★3 · 100%★3 · 100% |
| 8 | Hridoy Pro 0.2 | 18 | ★2 · 98%★3 · 100% |
| 9 | ⚡⚡ANGRY BIRD⚡⚡ | 18 | ★2 · 74%★3 · 100% |
| 10 | Forhad | 18 | ★3 · 100%★2 · 88% |
| 11 | MAMUN TALOKDER | 18 | no attack yet |
| 12 | ⚔️⚔️RONIE⚔️⚔️™️ | 18 | ★3 · 100%★2 · 86% |
| 13 | ⚡⚡Mr. Rahi⚡⚡ | 18 | ★3 · 100%★3 · 100% |
| 14 | Mainur... | 18 | ★2 · 56% |
| 15 | ❤️__Rayhan__❤️ | 17 | ★2 · 58%★2 · 73% |
Tracked live from the Clash of Clans API — rosters and attacks are recorded as the war happens, not reconstructed after the fact.